While Time Magazine usually is promoting The 50 Coolest Websites, they've taken a turn to the dark side, and are letting us know what they think are the Five Worst Websites. (Thankfully, Shiny Shiny isn't one of them. And how could we? We're AWESOME.) So, who are the top losers?
1. eHarmony.com
Time says that this website is so bad because of "its power to cause utter despair", and that it claiming that 16,000 couples had gotten married in last year after meeting on eHarmony gives people unrealistic expectations. However, something tells me that if you're on eHarmony hoping to find your husband, you already have unrealistic expectations.
Next up: eVite, Meez, Myspace, and Second Life!
2. eVite
Personally, I think anything that starts out with a lower case "e" isn't a good idea, but Time's problem with eVite is that "we need it so much, and we know it could be so much better". Times also say that eVite "is crying out for an overhaul", and that their "fill-in-the-blanks approach feels clumsy and dated". Ouch.
3. Meez.com
Time says that they understand why digital signatures can be cool and all, but "the 3-D animations and other digital doodads...are just plain annoying". Time even goes as far to say that while they're not spyware or or adware, they can clog up your email recipients inbox, and "slow your computer down".
4. Myspace.com
While Myspace was once the King of Cool, and even a one-time member of the 50 Coolest Websites club, it's officially been booted out. (And who really can blame them?) It is still the most popular social networking site, but it's sold out so many times it's not even funny. As they put it, "The community has become infested with marketers and other opportunists who create false profiles and essentially spam other users." All this, claiming the want to be our FRIEND! Bastards!
While a virtual world may seem fun to some people, Times just asks, "Why?" They seemed to have the harshest criticism of Second Life, versus any of the other Worse Websites, and even of its users, saying that: "Second Life is somehow less pathetic than, say, cooking Kaldorei spider kabobs or making magic pantaloons in World of Warcraft." Oompf! They even suggest the root of Second Life's problem is that "maybe it's a case of some CEOs trying too hard to be hip".
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